80s fastback coupe
Presenting to you my 80s fastback. Inspired by 80s Maseratis, Audi and DMC Delorean. Designed in a way to make it as simplistc as possible, to make a perfect car for main role as well as for a background role. Intended use was for racing game.
Model contains:
Dummy interior
Mid-poly car shell
Seperate parts
More detailed info:
Model consists of 27 objects with 19 predescribed materials
Whole model mesh consists of polys 99655 (verts 101671) with each wheel taking 18449 polygons (verts 18475)
Model object origins are set to scene center except wheels which orgins are set to geometry center
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Car files are refrenced as 80s fastback
Scene lighting setup is not included
Objects names begisn with FB_
Headlights have polys to be used as a light sources if needed
Presenting to you my 80s fastback. Inspired by 80s Maseratis, Audi and DMC Delorean. Designed in a way to make it as simplistc as possible, to make a perfect car for main role as well as for a background role. Intended use was for racing game.
Model contains:
Dummy interior
Mid-poly car shell
Seperate parts
More detailed info:
Model consists of 27 objects with 19 predescribed materials
Whole model mesh consists of polys 99655 (verts 101671) with each wheel taking 18449 polygons (verts 18475)
Model object origins are set to scene center except wheels which orgins are set to geometry center
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Car files are refrenced as 80s fastback
Scene lighting setup is not included
Objects names begisn with FB_
Headlights have polys to be used as a light sources if needed