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The Libra Vice is the next chapter in the evolution of the Libra legacy — a bold 80s wedge-born exotic reborn to face the 90s. This version retains its mid-engine aggression, signature sharp lines, and analog spirit, but introduces a more refined aerodynamic body, reworked lighting, smoothed side intakes, and enhanced detailing to meet the new decade’s design expectations.
An 80s supercar caught between eras, Libra Vice represents the struggle of a machine designed for neon-soaked boulevards now trying to earn its place among modern rivals. It is both a tribute and a rebellion — still raw, still dramatic, but subtly matured.
Perfect for concept art, racing games, cinematic environments, or retro-futuristic showcases.
Model contains:
Dummy interior
Mid-poly car shell
Separate parts
Different F/R wheels
Model lacks:
Engine
Suspension (has brakes)
More detailed info:
Model consists of 44 objects with 29 predescribed materials
Model object origins are set to scene center except wheels which orgins are set to geometry center
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Ground plain texture is not added.
Car files are referenced as Libra VC coupe
The Libra Vice is the next chapter in the evolution of the Libra legacy — a bold 80s wedge-born exotic reborn to face the 90s. This version retains its mid-engine aggression, signature sharp lines, and analog spirit, but introduces a more refined aerodynamic body, reworked lighting, smoothed side intakes, and enhanced detailing to meet the new decade’s design expectations.
An 80s supercar caught between eras, Libra Vice represents the struggle of a machine designed for neon-soaked boulevards now trying to earn its place among modern rivals. It is both a tribute and a rebellion — still raw, still dramatic, but subtly matured.
Perfect for concept art, racing games, cinematic environments, or retro-futuristic showcases.
Model contains:
Dummy interior
Mid-poly car shell
Separate parts
Different F/R wheels
Model lacks:
Engine
Suspension (has brakes)
More detailed info:
Model consists of 44 objects with 29 predescribed materials
Model object origins are set to scene center except wheels which orgins are set to geometry center
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Ground plain texture is not added.
Car files are referenced as Libra VC coupe