4 piston disc brakes created for car renders and games. 6 piston support modeled using references of other brands. Detailed to look as realistic as possible without using too many polys.
Model contains:
2 objects and 8 materials (8073 polys and 8512 verts)
Mesh rotor contains multiple n-gons, support mostly quads and tris
Model has predescribed materials
Model objects and materials naming begins with 4pstns_
Model is not rigged and/or animated
Model is not based on any standards
4 piston disc brakes created for car renders and games. 6 piston support modeled using references of other brands. Detailed to look as realistic as possible without using too many polys.
Model contains:
2 objects and 8 materials (8073 polys and 8512 verts)
Mesh rotor contains multiple n-gons, support mostly quads and tris
Model has predescribed materials
Model objects and materials naming begins with 4pstns_
Model is not rigged and/or animated
Model is not based on any standards