80s sports coupe
Presenting to you my 80s sports coupe. Inspired by 80s Maseratis and DMC Delorean this is a little bit improved version with more sporty elements to give the car more aggressive looks. Additional inspiration received from the 80s sporty versions of the saloon cars. Designed in a way to make it as simplistic as possible, to make a perfect car as for main role and as a background role. Intended use was for racing game.
Model contains:
Dummy interior
Mid-poly car shell
Seperate parts
Model lacks:
Engine
Suspension
More detailed info:
Model consists of 29 objects with 19 predescribed materials
Whole model mesh consists of polys 101711(verts 103800) with each wheel taking 18449 polygons (verts 18475). Body without wheels - 23508 poly, verts 25748
Model object origins are set to scene center except wheels which orgins are set to geometry center
Model objects names begins with SC_
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Car files are refrenced as 80s coupe
Scene lighting setup is not included
Headlights have polys to be used as a light sources if needed
Contains paired static disc brakes
Feel free to contact me if you have any questions about this model or suggestions for it.
Presenting to you my 80s sports coupe. Inspired by 80s Maseratis and DMC Delorean this is a little bit improved version with more sporty elements to give the car more aggressive looks. Additional inspiration received from the 80s sporty versions of the saloon cars. Designed in a way to make it as simplistic as possible, to make a perfect car as for main role and as a background role. Intended use was for racing game.
Model contains:
Dummy interior
Mid-poly car shell
Seperate parts
Model lacks:
Engine
Suspension
More detailed info:
Model consists of 29 objects with 19 predescribed materials
Whole model mesh consists of polys 101711(verts 103800) with each wheel taking 18449 polygons (verts 18475). Body without wheels - 23508 poly, verts 25748
Model object origins are set to scene center except wheels which orgins are set to geometry center
Model objects names begins with SC_
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Car files are refrenced as 80s coupe
Scene lighting setup is not included
Headlights have polys to be used as a light sources if needed
Contains paired static disc brakes
Feel free to contact me if you have any questions about this model or suggestions for it.