80s sports coupe

€20.00

Presenting to you my 80s sports coupe. Inspired by 80s Maseratis and DMC Delorean this is a little bit improved version with more sporty elements to give the car more aggressive looks. Additional inspiration received from the 80s sporty versions of the saloon cars. Designed in a way to make it as simplistic as possible, to make a perfect car as for main role and as a background role. Intended use was for racing game.

Model contains:

  • Dummy interior

  • Mid-poly car shell

  • Seperate parts

Model lacks:

  • Engine

  • Suspension

More detailed info:

  • Model consists of 29 objects with 19 predescribed materials

  • Whole model mesh consists of polys 101711(verts 103800) with each wheel taking 18449 polygons (verts 18475). Body without wheels - 23508 poly, verts 25748

  • Model object origins are set to scene center except wheels which orgins are set to geometry center

  • Model objects names begins with SC_

  • Mesh is mostly quads and triangles with some n-gons

  • Mesh is not a single geometry

  • Model has mixed UV map with multiple overlaps

  • No animation, rig

  • No Textures

  • Car files are refrenced as 80s coupe

  • Scene lighting setup is not included

  • Headlights have polys to be used as a light sources if needed

  • Contains paired static disc brakes

Feel free to contact me if you have any questions about this model or suggestions for it.

Presenting to you my 80s sports coupe. Inspired by 80s Maseratis and DMC Delorean this is a little bit improved version with more sporty elements to give the car more aggressive looks. Additional inspiration received from the 80s sporty versions of the saloon cars. Designed in a way to make it as simplistic as possible, to make a perfect car as for main role and as a background role. Intended use was for racing game.

Model contains:

  • Dummy interior

  • Mid-poly car shell

  • Seperate parts

Model lacks:

  • Engine

  • Suspension

More detailed info:

  • Model consists of 29 objects with 19 predescribed materials

  • Whole model mesh consists of polys 101711(verts 103800) with each wheel taking 18449 polygons (verts 18475). Body without wheels - 23508 poly, verts 25748

  • Model object origins are set to scene center except wheels which orgins are set to geometry center

  • Model objects names begins with SC_

  • Mesh is mostly quads and triangles with some n-gons

  • Mesh is not a single geometry

  • Model has mixed UV map with multiple overlaps

  • No animation, rig

  • No Textures

  • Car files are refrenced as 80s coupe

  • Scene lighting setup is not included

  • Headlights have polys to be used as a light sources if needed

  • Contains paired static disc brakes

Feel free to contact me if you have any questions about this model or suggestions for it.