80s generic ute
Presenting to you my 80s ute. Inspired by 80s Maseratis,DMC Delorean and Austrlias utes! Designed in a way to make it as simplistc as possible, to make a perfect car for main role as well as for a background role. Intended use was for racing game.
Model contains:
Dummy interior
Mid-poly car shell
Seperate parts
More detailed info:
Model consists of 26 objects with 19 predescribed materials
Whole model mesh consists of polys 100065 (verts 102019 ) with each wheel taking 18449 polygons (verts 18475)
Model object origins are set to scene center except wheels which orgins are set to geometry center
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Car files are refrenced as 80s ute
Scene lighting setup is not included
Objects names begisn with UT_
Headlights have polys to be used as a light sources if needed
Feel free to contact me if you have any questions about this model or suggestions for it.
Presenting to you my 80s ute. Inspired by 80s Maseratis,DMC Delorean and Austrlias utes! Designed in a way to make it as simplistc as possible, to make a perfect car for main role as well as for a background role. Intended use was for racing game.
Model contains:
Dummy interior
Mid-poly car shell
Seperate parts
More detailed info:
Model consists of 26 objects with 19 predescribed materials
Whole model mesh consists of polys 100065 (verts 102019 ) with each wheel taking 18449 polygons (verts 18475)
Model object origins are set to scene center except wheels which orgins are set to geometry center
Mesh is mostly quads and triangles with some n-gons
Mesh is not a single geometry
Model has mixed UV map with multiple overlaps
No animation, rig
No Textures
Car files are refrenced as 80s ute
Scene lighting setup is not included
Objects names begisn with UT_
Headlights have polys to be used as a light sources if needed
Feel free to contact me if you have any questions about this model or suggestions for it.