About Car: The idea of this car was born when I was looking for an offroad vehicle in ex-military depo's. I got an idea that I could turn my 70s suv's into more role specified vehicles. So, I took my original 70s pickup truck, updated it's mesh. Added a suspension, new rims and bumpers. Updated it's overall outlook and improved quality
About Model: Mesh is mostly quads. Contains a mock up interior. So, tinted windows are recommended. Hood, screenwipers, bootdoor are combined with the car body. Model has simple suspension object
Details:
Model consists of 25 objects and 18 predescribed materials
Each wheel consists of 11976 verts and 11608 poly
Car mesh consists of 42417 verts and 40980 poly
All object and material names begins with MPCKT_*
Mesh mostly quads and tri (with some n-gons)
Mesh is not tested for subdivisions
Mesh is not for printing
Includes scene objects, only model.
No animations
Have a nice day OxS49
About Car: The idea of this car was born when I was looking for an offroad vehicle in ex-military depo's. I got an idea that I could turn my 70s suv's into more role specified vehicles. So, I took my original 70s pickup truck, updated it's mesh. Added a suspension, new rims and bumpers. Updated it's overall outlook and improved quality
About Model: Mesh is mostly quads. Contains a mock up interior. So, tinted windows are recommended. Hood, screenwipers, bootdoor are combined with the car body. Model has simple suspension object
Details:
Model consists of 25 objects and 18 predescribed materials
Each wheel consists of 11976 verts and 11608 poly
Car mesh consists of 42417 verts and 40980 poly
All object and material names begins with MPCKT_*
Mesh mostly quads and tri (with some n-gons)
Mesh is not tested for subdivisions
Mesh is not for printing
Includes scene objects, only model.
No animations
Have a nice day OxS49